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Replay value : ウィキペディア英語版 | Replay value
Replay value is a term used to assess a videogame's potential for continued play value after its first completion.〔Wolf, M. (2012) ''Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming'' p. 524 http://books.google.nl/books?id=deBFx7QAwsQC〕 Factors that influence replay value are the game's extra characters, secrets or alternate endings. The replay value of a game may also be based entirely on the individual's tastes. A player might enjoy repeating a game because of the music, graphics, game play or because of product loyalty. Dynamic environments, challenging AI, a wide variety of ways to accomplish tasks, and a rich array of assets could result in a high replay value. ==Factors that can influence replay value==
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Replay value」の詳細全文を読む
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